A arma secreta para The First Berserker: Khazan
A arma secreta para The First Berserker: Khazan
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Os intensos gráficos 3D no finesse cel shading de The First Berserker: Khazan dão vida ao mundo por Arad com uma vivacidade semelhante à do 1 anime.
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Este game reinventa elementos centrais do universo de Dungeon & Fighter com uma Feição ousada e texturas realistas para produzir uma experiência visual envolvente.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
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The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
Quem gosta de 1 souslike Muito mais “tradicional” provavelmente não vai apreciar tanto este fato de de que não há 1 Enorme mapa interconectado de modo a explorar.
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Recomendo a aventura para todos de que procuram 1 jogo do ação desafiante, usando visuais por anime atraentes e um desempenho Porreiro e que nãeste vai “derreter” seu PC nos momentos mais intensos.
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
" you ask. Well, you can only The First Berserker: Khazan earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Esses problemas do balanceamento impactaram muito negativamente na minha gameplay, felizmente são coisas simples por se resolver com um patch futuramente, porém Teimavive cá o aviso por qual certas partes do jogo não parecem justas usando este jogador.
Vejo isso mais tais como uma decisão de modo a promover o desenvolvimento, já que realizar 1 mapa completo da muito Muito mais manejorefregatráfego, contudo junte isso ao fato por qual as armas sãeste drops aleatórios de inimigos e o ímpeto de explorar diminui bastante, usando um Colossal impacto até precisamente na atmosfera global do game.